January Check-In
Hello again,
I haven't made any further progress on the game, unfortunately. There's currently a massive shortage of medication that I would need in order to complete the next update - you might be in the same boat, and if so, I'm very sorry. Here's hoping it gets better for us, yeah?
In other news, I'm talking with a friend about the music for the game. He's a fan of BiaW as well, and he makes some pretty nice ambient stuff. We'll see where that ends up going. I've told him not to worry about making it for now, since I'm unable to work on the game, so I don't know when the music will be ready. I know it'll be great when it's out, though!
Finally, I've thought about removing the old devlogs about the weapons and enemies. They don't resemble the final game very well anymore, and they're the most-viewed posts I've made. I don't want people to be confused when the game launches. Well, maybe that's become "IF" the game launches at this point. That's pretty depressing. Whoops!
See you all later, and thanks for reading.
Get mARS
mARS
Advance, Repair, Survive!
Status | In development |
Author | Matt Roundy |
Genre | Survival, Shooter, Strategy |
Tags | 2D, Godot, Pixel Art, Sci-fi, Shoot 'Em Up, Singleplayer, Third Person |
Languages | English |
More posts
- 1.0.1 ReleasedJun 26, 2024
- Major game-breaking bug: fix incomingJun 23, 2024
- 1.0.0 RELEASED!Aug 25, 2023
- What now?Jul 11, 2023
- June Check-In (and possible 0.7.0 release date?)Jun 27, 2023
- May Check-InMay 29, 2023
- 0.7.0 Soon-ishMay 09, 2023
- April Check-InApr 30, 2023
- March Check-InMar 29, 2023
- February Check-InFeb 22, 2023
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